Saturday, 30 April 2016

Concept art work - Water Elemental

I have been asked to create four very different characters I will post part of the process so you can see how the image's develop through the stages


it is important to know where you want your character positioned on the page


Once you are happy then you can start adding color


Here is the final design 


Saturday, 23 April 2016

Iteration Sheet - soldier


We have come back again to clothing designs here are my concepts for a soldier character i'm working on



Futuristic armor 


Here I have tried to make the clothing more casual


I think this is too formal to be for a soldier


Here I have added a beret to get a more military look


This is the final design


In the end I decided to design my soldier off the mafia by giving him a fedora

Saturday, 16 April 2016

Iteration sheet - Assassin


Here I'm developing concepts for the assassin class


I was thinking of a blue color as that will blend with the night




Here I am deciding whether to keep a hood or not


This is the final design for the assassin 

Saturday, 2 April 2016

Face concepts


Here I am quickly sketching up some face concepts, which will help determine the appearance of my character



With this one I was trying to draw different face shapes / structure 



When drawing a face it is important to learn how to draw the skull or at least where everything goes as it will easily help you set guidelines of where the facial features are

This is an image I found  and below you can see this artist use's this to establish where to put the features 




Once you have mastered this then designing proportional right characters will become easy


 

Here is another example I have found which demonstrates the extent you can got to in drawing a face